ISO 9001:2015 Certified MSME Registered 4.8 Rating Object-Oriented Language
C with Object-Oriented Power

C++ Programming
Course in Howrah & Kolkata

Master C++ — the powerful superset of C that adds full object-oriented programming to low-level control. From pointers and memory to classes, inheritance, polymorphism, templates, and exception handling — become an industry-ready C++ developer with 500+ practice programs built into every module.

C++ OOP / Classes Inheritance Polymorphism Templates Exception Handling
40
Classes
40h
Duration
18
Modules
500+
Programs
10–15
Batch Size
Course Details

What You Get

Everything you need to become a confident C++ developer — combining low-level C power with full object-oriented programming mastery.

40 Classes · 40 Hours

A thorough 40-hour programme — building from C fundamentals through C++ features, all four OOP pillars, I/O Streams, Exception Handling, and generic programming with Templates.

ISO & MSME Certificate

Earn a government-recognized, ISO-certified completion certificate — a real credential that demonstrates your OOP expertise to employers and adds weight to every job application.

500+ Solved Programs

Every module includes solved practice programs — from basic loops to complex class hierarchies. The most practice-intensive C++ course in Howrah, by far.

Small Batch Sizes

Only 10–15 students per batch ensures personal attention, faster doubt resolution, and a focused learning environment — especially important for complex OOP concepts.

Bengali & Hindi Medium

Abstract OOP concepts like virtual functions, polymorphism, and template specialization explained clearly in Bengali and Hindi — removing every language barrier from learning.

Module-wise Assessments

Regular tests after each module ensure you fully understand every concept before building on it — keeping your foundation solid throughout all 18 modules.

Full Curriculum

Course Syllabus

18 comprehensive modules — from C foundations to C++ features, full OOP, I/O Streams, Exception Handling, and Templates — making you a complete C++ developer.

Modules 1–4: C Foundations — The Engine Under C++

C++ is built on C. Before writing a single class, you need rock-solid C foundations: program structure, tokens, control flow, and loops with 280+ solved exercises. These modules give you the confidence and fluency in procedural programming that makes OOP make sense.

28 LessonsProgram StructureData TypesControl FlowLoops280+ Programs
01
Types of LanguagesMachine language, assembly, and high-level languages — where C++ fits as a middle-level, multi-paradigm language that combines procedural and object-oriented power.
02
C++ Program Development Life CycleFrom source code to executable — preprocessing, compilation, linking, and loading. Understanding the build pipeline and what happens at each stage.
03
Evolution of C++ & Compiler InstallationHow Bjarne Stroustrup created "C with Classes" at Bell Labs in 1979, the path from C++98 to C++17, and setting up G++ / Dev-C++ / Visual Studio.
04
Structure of a C++ ProgramThe anatomy of every C++ program — #include, using namespace std, main(), cin/cout, return 0 — and the difference between C-style I/O and C++ streams from day one.
05
Executing and DebuggingCompiling from the command line, reading compiler errors, using cout-based tracing, and introduction to the G++ debugger for finding and fixing bugs fast.
06
50+ Introductory Programs with SolutionsInput/output programs, unit converters, simple calculators, and basic pattern printing — building fluency with C++ syntax from the first class.
07
C++ Tokens — Keywords, Operators, Variables, Data TypesAll C++ tokens: 63 keywords, identifiers, the full operator set, data types (int, float, double, char, bool, string), constants, and operator precedence.
08
Scope and Lifetime of VariablesLocal, global, and block-scope variables — how the stack manages local variables, the difference between declaration and definition, and why scope rules prevent bugs.
09
50+ Token & Expression ProgramsType conversion programs, operator-based calculations, complex expression evaluation — building strong intuition for C++ expression behavior.
10
Control Statements — if/else, switch, GOTODecision-making with all forms of if-else, multi-way branching with switch-case, and the goto statement — with 30+ solved exercises covering every construct.
11
Looping — for, while, do-while, break, continueAll three loop types with nested loops for 2D patterns, break for early exit, continue for skipping iterations, and 200+ solved loop programs.

Modules 5–8: Arrays, Strings, Functions, Pointers & Structures

The powerful data and memory tools of C that C++ inherits directly. Master 1D/2D arrays, C-style strings, user-defined functions, pointer arithmetic, and structures — the building blocks that objects are made of. With 195+ solved programs.

32 LessonsArraysString FunctionsPointersStructures195+ Programs
01
1D, 2D & Multidimensional ArraysArray declaration and initialization, element access, traversal, sorting (bubble/selection), searching, matrix addition and multiplication — with 150+ array programs.
02
Dynamic ArraysPointer-based dynamic arrays as a preview of C++ STL vectors — allocating variable-length arrays at runtime and managing their memory correctly.
03
String Variables & String Handling FunctionsNull-terminated C-strings, the <cstring> library (strlen, strcpy, strcat, strcmp), and an introduction to the C++ std::string class and its advantages.
04
User-Defined Functions & Parameter PassingFunction declaration, definition, overloading (a key C++ feature), call-by-value, call-by-reference using C++ reference variables, and default parameters.
05
Pointers — Types, Arithmetic & ArraysPointer declaration, dereferencing, pointer arithmetic, arrays of pointers vs. pointers to arrays, const pointers, and pointer-based function arguments.
06
Structures & UnionsStructure definition, structure arrays, nested structures, passing structures to functions, and the memory difference between structures and unions.
07
File Handling (C-style)C-style file I/O with FILE pointer, fopen/fclose, fprintf/fscanf, fread/fwrite, random access with fseek/ftell — the foundation for C++ stream-based file handling.
08
Dynamic Memory Allocation — new & deleteC-style malloc/calloc plus C++'s new and delete operators for heap allocation — and why C++ programmers prefer new/delete over malloc for type safety.

Modules 10–12: C++ Language Features — What Makes C++ Different

These modules cover the features that distinguish C++ from C — the language enhancements that make C++ code more expressive, type-safe, and powerful before you even write a single class. Function overloading, operator overloading, reference variables, and 30+ practice programs.

9 LessonsFunction OverloadingOperator OverloadingReference Variablescin / cout30+ Programs
01
How C++ Differs from CThe key additions: namespaces, function overloading, references, inline functions, default arguments, new/delete, bool type, and the entire OOP system — a full tour of what C++ adds.
02
Variable Declaration AnywhereUnlike C89, C++ allows declaring variables anywhere in a block — not just at the top. How this enables cleaner, more readable code and how for-loop variables work.
03
Function OverloadingDefining multiple functions with the same name but different parameter signatures — how the compiler selects the right version, and why overloading is fundamental to C++ design.
04
Optional / Default ParametersProviding default values for function parameters — making functions more flexible and reducing the need for overloaded versions that differ only in the number of arguments.
05
Reference VariablesC++ references as aliases for existing variables — how they differ from pointers (no null, no arithmetic, must be initialized), and why they make pass-by-reference cleaner and safer.
06
Operator OverloadingRedefining built-in operators (+, -, *, ==, <<, >>) for user-defined types — writing operator functions, friend operator functions, and the rules about which operators can and cannot be overloaded.
07
Basics of Console I/O — cin & coutThe C++ stream model — cin for input (with extraction operator >>), cout for output (with insertion operator <<), endl vs. "\n", and getline for reading full lines.
08
Constant Pointers in C++Pointer-to-const, const pointer, and const-pointer-to-const — understanding const correctness, which the C++ type system enforces strictly for safer function interfaces.
09
30+ C++ Feature Programs with SolutionsOverloaded calculator functions, complex number class with operators, string class with + operator, reference-based swap — full practice on every C++ language feature.

Module 13: OOP Concepts & Classes — The Heart of C++

The core of C++ programming. Every concept in this module — encapsulation, constructors, destructors, the this pointer, static members, friend functions — is used in every real-world C++ program. With 30+ OOP practice programs.

11 LessonsClasses & ObjectsConstructor / Destructorthis PointerStatic MembersFriend Functions30+ Programs
01
Overview of OOP PrinciplesThe four pillars — Encapsulation, Abstraction, Inheritance, and Polymorphism — explained with real-world analogies that make abstract concepts immediately intuitive.
02
Introduction to Classes & ObjectsDefining a class (the blueprint) and creating objects (the instances) — private/public/protected access specifiers and why encapsulation protects your data.
03
Creation & Destruction of ObjectsHow objects are created on the stack vs. heap (new/delete), object scope and lifetime, arrays of objects, and what happens when an object goes out of scope.
04
Data Members & Member FunctionsInstance data members, declaring and defining member functions inside and outside the class body (using ::), inline member functions, and const member functions.
05
The this PointerHow C++ implicitly passes a this pointer to every non-static member function — using this to resolve naming conflicts, returning *this for method chaining.
06
Constructor & DestructorDefault, parameterized, and copy constructors — constructor overloading, member initializer lists, and the destructor's role in releasing resources when objects are destroyed.
07
Static Class MembersStatic data members (shared across all objects of a class) and static member functions — class-level state, singleton pattern preview, and memory layout of static members.
08
Friend Class and FunctionsGranting external functions or entire classes access to private members using the friend keyword — when and why friendship is useful despite breaking encapsulation.
09
NamespaceCreating named scopes with namespace to avoid name collisions — the std namespace, using declarations, using directives, and writing your own namespaces for large projects.
10
30+ OOP Programs with SolutionsBank account class, student grade system, library book management, shape hierarchy — complete programs that use every class feature covered in this module together.

Modules 14–15: Inheritance & Polymorphism — OOP's Superpower

The two most powerful OOP concepts. Inheritance lets you build class hierarchies and reuse code. Polymorphism lets one interface serve many types — with virtual functions enabling runtime behavior selection that is the foundation of every professional C++ design.

13 Lessons5 Types of InheritanceVirtual FunctionsPure VirtualVirtual Base Class30+ Programs
01
Introduction to Inheritance & BenefitsWhat inheritance is — the IS-A relationship, code reuse, extending existing classes without modification, and how inheritance enables the open/closed principle.
02
Access Specifiers in InheritanceHow public, protected, and private inheritance change the accessibility of base class members in derived classes — and which type of inheritance is used in practice and why.
03
Base and Derived Class ConstructorsConstructor call order (base before derived), how derived class constructors pass arguments to base class constructors using member initializer lists.
04
Types of InheritanceAll five types: Single, Multilevel, Multiple, Hierarchical, and Hybrid — with class diagrams and working code examples for each, including the diamond problem in multiple inheritance.
05
Upcasting & DowncastingImplicit upcasting (derived pointer to base pointer), explicit downcasting with static_cast and dynamic_cast, and why runtime type checking matters for safe polymorphic code.
06
Function OverridingRedefining a base class function in a derived class — how the compiler selects the function, the difference between overriding and overloading, and when to use each.
07
Virtual FunctionsThe virtual keyword that enables runtime polymorphism — how the vtable works, late binding vs. early binding, and why every class with virtual functions needs a virtual destructor.
08
Destructor Overriding & Virtual DestructorsWhy non-virtual destructors in base classes cause memory leaks when deleting through a base pointer — and why virtual destructors are a mandatory best practice.
09
What is Polymorphism?Compile-time (function overloading, operator overloading) vs. runtime polymorphism (virtual functions) — and how runtime polymorphism powers plugin architectures and extensible designs.
10
Pure Virtual Functions & Abstract ClassesDeclaring pure virtual functions with = 0 to create abstract base classes — how abstract classes enforce implementation contracts and cannot be instantiated directly.
11
Virtual Base Class — Solving the Diamond ProblemUsing the virtual keyword in inheritance to ensure only one copy of a base class exists in diamond hierarchies — preventing ambiguous member access in multiple inheritance.
12
30+ Inheritance & Polymorphism ProgramsShape area calculator using pure virtual functions, animal sound system with runtime dispatch, employee payroll with virtual salary calculation — real programs that demonstrate why these concepts matter.

Modules 16–18: I/O Streams, Exception Handling & Templates

The three advanced pillars that complete C++ mastery. C++ stream-based file I/O with class hierarchies, robust error handling with try-catch-throw, and generic programming with function and class templates — the tools that make C++ code both safe and reusable.

19 LessonsFile Streamstry / catch / throwCustom ExceptionsFunction TemplatesClass Templates55+ Programs
01
C++ I/O Class HierarchyThe C++ stream class hierarchy — ios, istream, ostream, iostream, ifstream, ofstream, fstream — and how operator overloading makes reading/writing with << and >> so natural.
02
File Streams — ifstream, ofstream, fstreamOpening files with stream objects, different open modes (ios::in, ios::out, ios::app, ios::binary), checking open success, and the RAII pattern for automatic file closing.
03
Text File HandlingWriting formatted data to text files with <<, reading line-by-line with getline, parsing CSV-like files, and EOF detection — building a complete student record text file system.
04
Binary File HandlingWriting and reading struct/class objects directly with write() and read() using reinterpret_cast — far more efficient than text for large record-based datasets.
05
Error Handling During File OperationsChecking stream state flags (good, fail, bad, eof), using exceptions with stream objects, and writing robust file handling code that never silently corrupts data.
06
Overloading << and >> for Custom ClassesWriting friend operator functions that allow your own classes to be used with cout and cin directly — making user-defined types behave exactly like built-in types.
07
20+ I/O Stream Programs with SolutionsBinary student database, CSV parser, object serialization, log file writer — comprehensive practice applying every stream technique to real data storage scenarios.
08
Introduction to Exception HandlingWhy exceptions exist — separating error-handling code from normal code, the cost of unchecked errors, and how C++ exceptions enable cleaner error propagation than return codes.
09
try, catch & throwThe complete try-catch-throw mechanism — placing risky code in try blocks, throwing exceptions with throw, catching by type with catch, catch-all with catch(...), and re-throwing.
10
Standard C++ ExceptionsThe std::exception hierarchy — std::runtime_error, std::logic_error, std::bad_alloc, std::out_of_range — and when to use standard exceptions vs. custom ones.
11
Writing Custom Exception ClassesExtending std::exception to create domain-specific exception classes — providing meaningful error messages through the what() method and organizing exceptions in a hierarchy.
12
Stack UnwindingHow C++ automatically destroys all local objects between the throw point and the matching catch — why destructors are called during unwinding and why RAII depends on it.
13
20+ Exception Handling Programs with SolutionsDivision by zero handler, file-not-found exception, custom BankException class, chained exception handling — programs that demonstrate every exception pattern covered.
14
Introduction to TemplatesGeneric programming — writing code once that works for any data type. The template keyword, type parameters, and why templates eliminate the need for writing the same logic for int, float, and double separately.
15
Function TemplatesDefining function templates, template type deduction, explicit template instantiation, and template specialization for types that need different handling.
16
Class TemplatesGeneric container classes with class templates — a template-based Stack class, a Pair class, and a simple Array wrapper — preview of how STL containers like vector and map are built.
17
15+ Template Programs with SolutionsGeneric sort function, template-based calculator, template Stack and Queue implementations, and a generic max/min finder — mastering generic programming patterns in C++.
What You'll Learn

Learning Outcomes

Graduate with the C++ skills to design object-oriented systems, write generic code with templates, handle errors gracefully, and confidently apply for software developer roles.

Design Object-Oriented Systems

Architect programs using classes, encapsulation, and the right access specifiers — creating clean, maintainable code that separates interface from implementation.

Build Class Hierarchies with Inheritance

Model real-world IS-A relationships using all five types of inheritance — eliminating code duplication and building extensible systems that are easy to maintain and grow.

Use Polymorphism for Flexible Design

Write interfaces with virtual and pure virtual functions — enabling runtime behavior selection that makes code extensible without modification, a cornerstone of professional software design.

Write Generic Code with Templates

Use function and class templates to write algorithms and data structures that work with any type — understanding how the STL is built and how to create your own reusable generic components.

Handle Errors with Exception Handling

Use try-catch-throw and custom exception classes to build robust programs that handle errors gracefully — separating error recovery from normal business logic for cleaner code.

Work with C++ File Streams

Use ifstream, ofstream, and fstream for text and binary file I/O — overloading << and >> for your own classes and building applications that persist data professionally.

Who Should Join?

This Course Is For You

Whether you already know C or are stepping into programming for the first time, C++ is the language that opens doors to systems software, game development, and competitive programming.

🎓

College Students

BCA, MCA, BTech, and BSc IT students for whom C++ is a core paper — and who want to genuinely master OOP concepts, not just pass exams. C++ is widely asked in placements and campus interviews.

©️

C Programmers

Developers who already know C and want to level up to object-oriented design — C++ is the natural evolution, adding classes, templates, and exceptions to the C foundation you already own.

🕹️

Aspiring Game / Systems Developers

C++ remains the dominant language in game engines (Unreal Engine), operating systems, embedded systems, and competitive programming — those careers start here.

FAQ

Frequently Asked Questions

What is the fee for the C++ Programming course at PBA Institute?

The batch class fee is ₹3,500 for the complete course — 40 classes, 40 hours, 18 modules, and 500+ solved programs covering all C foundations and C++ OOP concepts. One-to-One personalized sessions are ₹7,000 with dedicated instructor attention and a fully flexible schedule. Both include study materials and an ISO-certified certificate.

Do I need to know C before joining the C++ course?

Prior C knowledge is helpful but not required. The course begins with C foundations in the first 11 modules — covering all the procedural programming concepts you need before C++'s object-oriented features are introduced. PBA Institute also offers a dedicated C Programming course if you want to build that foundation separately first.

What OOP concepts are fully covered in this C++ course?

The course covers all four OOP pillars in depth. Encapsulation: classes, objects, access specifiers, constructors, destructors, static members, friend functions. Inheritance: all five types including multiple and hybrid, access specifiers, virtual functions, upcasting/downcasting. Polymorphism: function overriding, pure virtual functions, abstract classes, virtual base class. Abstraction is implemented throughout via classes and interfaces. Templates and Exception Handling are also fully covered.

Is there an online option for the C++ Programming course?

Yes. PBA Institute offers both online and in-person classes with the same instructor, same curriculum, and same live coding sessions as the Howrah campus. Online students can ask questions in real time, get their programs reviewed, and have doubts resolved during every session — exactly the same experience as being in the classroom.

What is the difference between C++ and Java? Which should I learn?

C++ gives you direct memory control (pointers, new/delete), runs natively without a virtual machine, and is the language of choice for game engines, operating systems, embedded systems, and competitive programming. Java runs on the JVM, is platform-independent, and dominates enterprise backend development and Android. For systems programming, gaming, or competitive programming: learn C++. For enterprise web backends or Android development: learn Java. PBA Institute teaches both.

What certificate will I receive after completing the C++ course?

You receive a course completion certificate from PBA Institute — ISO 9001:2015 Certified and MSME Government Registered. This is a recognized credential that adds genuine value to your resume when applying for software developer, systems programmer, game developer, or IT analyst positions anywhere in India.

Start Building Objects Today

Ready to Master C++ Programming?

Join PBA Institute's C++ course in Howrah. Master OOP, inheritance, polymorphism, templates, and 500+ programs. Earn an ISO certificate and become the C++ developer that software companies are actively hiring for.

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